Left 4 Dead 2 - Server Versus Config

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Contents

Installation

You need to have SourceMod installed to use this config file.

  1. Copy this file to your server's cfg folder.
  2. At the bottom of your server.cfg file, add the following line:
exec versus.cfg

Some of these settings will affect any game played on your server. If you want these to only take effect when playing a versus game, I recommend using a mod like Game Mode Config Loader. You can use my reset to stock config to undo the settings to their defaults. I also have a zip of both these configs renamed to the defaults used by Game Mode Config Loader available here.

Download

Download: versus.cfg

Notes

I had the following set in earlier versions, but have since removed them:

  • sm_cvar director_tank_lottery_selection_time 1
Leave this at the default of 4. At 1, while the tank will be given instantly, often the player will find themselves under the ground until 4 seconds passes, and then teleport to the surface.
  • sm_cvar sb_all_bot_team 1
There is a chance that everyone can leave the server, but the bots will continue to stand there, so the server will never properly reset.

Source

// Goatnapper's versus.cfg
//      Version: 1.2
//     Download: http://guphi.com/Left_4_Dead_2_-_Server_Versus_Config

//Adjust witch rage rate
sm_cvar z_witch_personal_space 240
sm_cvar z_witch_wander_personal_time 2

//Adjust jockey recharge after incap
sm_cvar z_leap_interval_post_incap 15

//Adjust tank spawns
sm_cvar versus_tank_chance_intro 0.3
sm_cvar versus_tank_chance_finale 0.1
sm_cvar versus_tank_chance 0.75

//Adjust witch spawns
sm_cvar versus_witch_chance_intro 0.5
sm_cvar versus_witch_chance_finale 0.5
sm_cvar versus_witch_chance 1

//Adjust boss spawn areas
sm_cvar versus_boss_flow_min_intro 0.2
sm_cvar versus_boss_flow_max_intro 0.9
sm_cvar versus_boss_flow_min 0.2
sm_cvar versus_boss_flow_max 0.9

//Tanks spawn in the same place for both teams
sm_cvar versus_tank_flow_team_variation 0.0

//Witches spawn in the same place for both teams
sm_cvar versus_witch_flow_team_variation 0.0

//Allow players to switch teams 9999 times per map
sm_cvar vs_max_team_switches 9999

//Turn almost all spawnable medkits into pills
sm_cvar director_convert_pills 0
sm_cvar director_convert_pills_critical_health 0
sm_cvar director_convert_pills_to_defib_health 0

//Disable tank suiciding if no AI path to survivors
sm_cvar tank_stuck_time_suicide 9999

// Allow survivors to crawl.
sm_cvar survivor_allow_crawling 1
sm_cvar survivor_crawl_speed 15

// Allow a smoker to drop their target.
sm_cvar tongue_allow_voluntary_release 1

// Increase how many common zombies we can have.
sm_cvar z_common_limit 50

// Allow spawning if view blocked by fog.
sm_cvar z_fog_spawn 1

// Change finale spawn range to a more reasonable level.
sm_cvar z_finale_spawn_safety_range 200
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