Left 4 Dead 2 - Server Versus Config
From Guphi
Contents |
Installation
You need to have SourceMod installed to use this config file.
- Copy this file to your server's cfg folder.
- At the bottom of your server.cfg file, add the following line:
exec versus.cfg
Some of these settings will affect any game played on your server. If you want these to only take effect when playing a versus game, I recommend using a mod like Game Mode Config Loader. You can use my reset to stock config to undo the settings to their defaults. I also have a zip of both these configs renamed to the defaults used by Game Mode Config Loader available here.
Download
Download: versus.cfg
Notes
I had the following set in earlier versions, but have since removed them:
- sm_cvar director_tank_lottery_selection_time 1
- Leave this at the default of 4. At 1, while the tank will be given instantly, often the player will find themselves under the ground until 4 seconds passes, and then teleport to the surface.
- sm_cvar sb_all_bot_team 1
- There is a chance that everyone can leave the server, but the bots will continue to stand there, so the server will never properly reset.
Source
// Goatnapper's versus.cfg // Version: 1.2 // Download: http://guphi.com/Left_4_Dead_2_-_Server_Versus_Config //Adjust witch rage rate sm_cvar z_witch_personal_space 240 sm_cvar z_witch_wander_personal_time 2 //Adjust jockey recharge after incap sm_cvar z_leap_interval_post_incap 15 //Adjust tank spawns sm_cvar versus_tank_chance_intro 0.3 sm_cvar versus_tank_chance_finale 0.1 sm_cvar versus_tank_chance 0.75 //Adjust witch spawns sm_cvar versus_witch_chance_intro 0.5 sm_cvar versus_witch_chance_finale 0.5 sm_cvar versus_witch_chance 1 //Adjust boss spawn areas sm_cvar versus_boss_flow_min_intro 0.2 sm_cvar versus_boss_flow_max_intro 0.9 sm_cvar versus_boss_flow_min 0.2 sm_cvar versus_boss_flow_max 0.9 //Tanks spawn in the same place for both teams sm_cvar versus_tank_flow_team_variation 0.0 //Witches spawn in the same place for both teams sm_cvar versus_witch_flow_team_variation 0.0 //Allow players to switch teams 9999 times per map sm_cvar vs_max_team_switches 9999 //Turn almost all spawnable medkits into pills sm_cvar director_convert_pills 0 sm_cvar director_convert_pills_critical_health 0 sm_cvar director_convert_pills_to_defib_health 0 //Disable tank suiciding if no AI path to survivors sm_cvar tank_stuck_time_suicide 9999 // Allow survivors to crawl. sm_cvar survivor_allow_crawling 1 sm_cvar survivor_crawl_speed 15 // Allow a smoker to drop their target. sm_cvar tongue_allow_voluntary_release 1 // Increase how many common zombies we can have. sm_cvar z_common_limit 50 // Allow spawning if view blocked by fog. sm_cvar z_fog_spawn 1 // Change finale spawn range to a more reasonable level. sm_cvar z_finale_spawn_safety_range 200